Package Green


package Green
Easy, simple 2D game creation within Processing.
Author:
Zacchary Dempsey-Plante
  • Class
    Description
    The base class for all objects in the library.
    The main class of the library.
    A class for storing a key input for (primarily internal) use.
    Thrown when a method is called that requires a World to be loaded, and there is no World loaded.
    Thrown when more than one instance of Green is attempted to be created.
    Thrown when an unknown resize format is passed to a method that expects one.
    The base class for all worlds in the library.